What Video Game Did I Play Yesterday?
DIY "Shareware Disc of Switch Software" Adventure
Crowd Control (Switch)
March 8th, 2026
I was not a very useful human yesterday, but I did play some Pokemon Go. I had it in my head that it would be good to grind the game out in service of completing the Kanto Pokedex, but I was running low on resources. Usually, I go around on my breaks on office days to spin a lot of Pokestops, but I missed out on that because I was sick this week. It was also cold and windy yesterday, so I ended up catching Pokemon from home for a couple hours and doing some parking lot Pokestops. I also dumped an Abra off at a Dominos, but am not totally sure what that accomplished.
I played Crowd City more before bed, too. I have all of the stuff that automatically unlocks done with now, but there's plenty I have to use in-game gold on. It's kind of a meaningless distinction.
March 3rd, 2026
I was sick overnight and for most of today, but I have no idea why. I was okay before bed, though, and played more of A Way Out. I lobbed swear words through discord while escaping prison, doing farm chores, and admiring a really good outdoor cat. I haven't played a game like this before, so I'm glad my friend pushed for it. It makes co-op gaming seem really fun.
I played a few rounds of Crowd City before bed, too. I got quite a bit unlocked and got to sleep well for a couple hours.
February 21st, 2026
I spent last night being tired from work, cross stitching, and reading manga, so it wasn't a big gaming night. I did play a few more rounds of Crowd City, though. I've started using some of the new characters I've unlocked, and as my mass of elf girls stormed the screen, I noticed they ran at a different framerate than the rest of the game! It wasn't lagging or anything, so it was just a weird visual effect.
February 20th, 2026
I had some crafting trouble earlier, so my post tonight is really late. I just played Crowd City, a mobile-to-Switch port I got for 20 cents a while back. This seems to be the same game as Horses.io, but with more stages and less screaming horses. It's an improvement, and I'm kind of looking forward to playing through this. I'll talk about it more in a future post.
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