What Video Game Did I Play Yesterday?

Baking Time (Switch)


May 27th, 2025

Tonight, my post is late because I've been eating nachos and watching Max Headroom. It's a good deal, but I got a stomachache and also distracted.

Starting a 300 piece puzzle last night was a bit of a mistake, since I have to finish it tonight to avoid pest control coming in and messing it up while I'm at the office. I made good progress last night, though, so this is doable! The pieces on this one have a really nice variety of shapes and sizes, so I'm enjoying it quite a lot.

I played more Vampire Survivors, too, focusing on the adventure mode again. I ended up having to level grind to better tackle stage 3 for most of my playtime, but that is very okay.

I also started Love Live! Nijigasaki High School Idol Club: Tokimeki Roadmap to the Future, a game with a title I am going to have to decide how to start abbreviating. I picked this up on release, curious how a game in the Love Live series, which is usually music oriented, would work as a visual novel. It feels like more of a slice-of-life anime simulator than a visual novel so far, which is breezy, relaxing, and low stakes. I'm doing Ayumu's route first, because I sneezed and clicked on one of her scenes first. There's 12 characters in this game, so I appreciate my allergies making this choice for me.

I misjudged how tired I was shutting off the Love Live! game, though, and ended up playing a few minutes of Baking Time, too. Last night, I unlocked some weirdly appetizing looking cartoon cinnamon rolls to serve.

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May 15th, 2025

I spent today antsy for it to be tomorrow, which is not a particularly good way to focus. Capcom Fighting Collection 2 comes out tomorrow, and I'd apologize for the content shift that represents in advance if I were actually sorry, which I am not. I'm also going on a brief quest this weekend, which I'm really looking forward to! I'm considering doing a travel page on this website, so I can finally post some photos of my Minneapolis trip and whatever else I end up taking. I'm not sure how to organize it, though, so I've been stalling out.

Anyway, I was dead tired last night, so my biggest gaming time was spent on What Lurks Below, an itch.io clicker. I'm really liking how some of these indie clicker games use the inherent repetition of the genre to build this unique sort of dull tension, and the color and sound design in this one added a lot of vibes on top of that. It was neat!

After that, I zoned out for a while and then played Baking Time for ten or so minutes before bed. I was so wiped out I don't really remember anything about this play session other than it making me want a lemon poppyseed muffin.

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May 13th, 2025

Yesterday, I did some catch up in my 100 games in 100 days quest, getting me to 39 games in 39 days. I achieved this by digging away in the itch.io incremental/clicker game mines. In Little Dig Game, I sacrificed many virtual lives to this dig. It was very enjoyable, though, with a more cohesive mix of story and gameplay mechanics than I expected, some solid jokes, and a satisfying, surprisingly tense ending. It was probably the best clicker game I've ever played, and well worth the hour or so it took to play it. I didn't expect anything as good as Little Dig Game was out of yesterday.

That's not to sell the other games I played yesterday short, though! Dreamcore95.exe was stylish, with some interesting stacking item generation mechanics, and a relaxing gameplay arc. I zoned out for an hour or so after work with this, and it was kind of what I'd needed that night.

Coffee Drinker was simple, but funny, and was the only thing I played yesterday with a prestige/restart-with-bonuses mechanic. It made me feel like I'm not really doing enough to escalate my own caffeine habits, but it's okay to stay modest in my goals.

Idle Farm Tiny was the shortest and simplest of yesterday's clickers, but that was fine! I got to cut the heck out of some wheat, and it was fun.

Past that, I did do some before bed Switch gaming. I tried Armed 7 DX in my quest to decide what shmup I'll focus on next, but the aiming mechanic was kind of driving me up the wall. There's a lot to like about it, so I don't think that's a dealbreaker, but I need to come to grips with how to both move my mech and aim its gun. Probably, turning it on before 1am is going to help a ton with this.

I played Baking Time a little to unwind, too. It was a nice capper on a day of numbers going up.

Offline, I did work a little more on the Strawberry Shortcake puzzle I complained about yesterday, and my feelings about it did not include. The flimsy pieces were really bothering me, and by the time I noticed there was no variety to the piece shapes, I'd had it. I considered keeping this going, but instead, I boxed it all back up and put it on the shelf. Maybe I'll try it again later, but I don't want to deal with it right now.

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May 9th, 2025

After getting off work tonight, I camped out on the floor to unwind and work on a jigsaw puzzle. It's not a video game, but I'll probably post about it here tomorrow. It's relaxing in the same way a casual game can be, and it gives me an excuse to take progress photos.

Last night, I freed myself of the curse that was Seinfeld Simulator over a bowl of spaghetti, seeing the same jokes repeated dozens of times as I tried to get the "best" punchline for each in a winning game. By the end, I was very frustrated at the RNG and not enjoying it at all, but I had to finish anyway. Now I am free.

I played a couple more levels of Charm Studies, too, which is still a very cute picross visual novel. I still feel compelled to drag this out so I can enjoy it longer, but that is just my brain working in a different weird way.

Right before bed, I played Baking Time on Switch, too, which is another blue stick guy numbers goin' up casual game. This one is baking themed, as the title implies, and it is just as nice at helping me sleep as the rest of these are. It does exactly what I want it to.






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