What Video Game Did I Play Yesterday?

Sticker Scenes


February 21st, 2025

I kept up my run of fighting games last night with Girl Fight on XBox. I played this after some jokes with friends, thinking this would be funny, but it's just a standard budget game. It does some interesting things with single player progression so far, but there's only 8 characters and the gameplay isn't that wild or innovative. The graphics on the bikini girls are fine, but that's balanced by no voices or cutscenes. It's not as bad as I thought it would be, but it's not great, either.

Over in less violent pursuits, I finished my little sticker scene. I have questions about the profitablity of a clothing store for copyright safe rainbow ponies, but it makes for a nice tableau nonetheless.

With that done, I started a second one, too, from the same set. It's not very exciting so far, but it's still very relaxing.

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February 16th, 2025

I'm in fighting game mode, due to an "art project" I'm playing around with offline, so I will maybe be doing a lot of arcade mode playthroughs in fighters for a bit here.

Last night, I got in a rabbit hole and ended up getting out my Playstation Classic for some Battle Arena Toshinden. The PS Classic uses a PAL version of the game, which was weird, as far as slightly off muscle memory went. I got used to it pretty fast, though, and set the game to one battle matches to scum my way through the arcade mode. Sophia was last night's character, just because I'd used her a lot back in the day, and I got back on board with how screamingly cheap she can be quickly. I did have fun, but I'm not sure this would be playable for anyone without nostalgia for the game. It's a bit janky, and every character is infuriating to fight in their own special way. I still have my Playstation Classic out, though, so I'll probably come back to this before I switch out which mini console I've got plugged in.

I kept up with Monster Hunter Now, too, and do think I might stick with this for a bit. My rewards from a grocery trip were nice enough that I'm excited to see what I pick up on my office days at work.

Last for this post is an update on my silly little sticker scene! I got the store floor just about done, aside from some incredibly small details I realized I'd missed this morning, and hope to finish this today. It's so satisfying to bring the whole thing together!

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February 15th, 2025

I didn't play many games yesterday, but I did get a new phone. My old one, which I only had for a few years, if not less, got so loaded down with its own updates that it couldn't even run Google Maps, so I had to upgrade. It was irritating, but a new phone means I get to try new phone games. Last night, I was messing with Monster Hunter Now. It doesn't seem to count steps as a part of its augmented reality stuff, so it wasn't quite what I wanted. The Felyne are really good, though, and I've always wanted to play a Monster Hunter on the grounds of it having cat friends. I'll see how this goes over the next few days!

I'm not good at screenshots on this phone yet, so please pardon the volume controls on the side.

I kept placing, removing, and replacing stickers on my little sticker scene, too, trying to get everything at exactly the right angle. I'm not nearly done with this, since there's so many tiny details to place, and the entire shop floor, too! It's really calming and enjoyable, though. I'm glad I got a multipack of these so I can keep going when this one is done.

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February 14th, 2025

Last night, I made blogging complicated for myself by starting Llamasoft: The Jeff Minter Story. I'm interested in game history, so I'd been wanting to play one of these Digital Eclipse interactive documentaries for a while. So far, I feel like it does a nice job of putting the included games in context, and it's so cool to see how video games as a format can pull together multimedia in a cohesive, easy to follow way!

I only got to three of the games in the package last night, since I wanted to spend some time with them. I cleared a run in 3D3D, a disorienting but cool Sinclair ZX81 maze game. (This is the first game for the platform I'd ever played.) It took me a bit of time to get my bearings, since I'm not great with spatial awareness and adding vertical directions messed me up, but it was very satisfying when I finally did. This was simple, but cool

I maybe liked the included ZX81 version of Centipede a bit less, but that's because I used to play ridiculous amounts of more normal versions of Centipede as a kid. To be fair to this, it's pretty good for being based on a screenshot, and I could stick with it long enough to satisfy myself by clearing a wave. Past that, though, I didn't want to mess with it much more, and that's fine.

My last game for the night was Deflex V, a VIC 20 bouncing ball puzzle game. I actually really enjoyed this one, but went to bed before clearing a run. It was decently challenging with fair-feeling logic behind everything, it was somewhat relaxing, and it flashed and yelled weird things at me. I'm looking forward to coming back to this one soon!

That was all my gaming for last night, but tonight, I've been dealing with Friday exhaustion by putting together a little sticker set craft where you furnish an isometric room. I got a set of these just to try them and am starting off with a magical pony fashion shop, due to my mature and sophisticated tastes. I've already done more than is in this photo, since my focus is shot tonight, so I'll update this again tomorrow.






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