What Video Game Did I Play Yesterday?

Tekken Advance (Switch)


March 24th, 2025

I had a doctor's appointment at 7:40 this morning, which is much earlier than I am usually up, so I am zoning out right now. Yesterday, though, I played many games. In the afternoon, I got it in my head that it was time to finish the arcade modes in Tekken Advance. Gunjack was my first character, and that went pretty badly. I had to use my most continues of the whole game, as Gunjack is sluggish and not fun to play as. I got my clear, though, and that was what counted.

After that, though, I ran through as Hwoarang, who is my most frequent Tekken main. I obliterated everyone in that run, and it was good and satisfying. Kicking is fun.

From there, I unlocked Heihachi and did my final run, which was solidly fine. Overall, though, I was pretty impressed by this game. It's simplified, with a small roster and some repeated backgrounds and music, and the AI is really weak. It looks and plays like Tekken, though, which is really cool for the Game Boy Advance! It's not perfect, but I'm glad I took the time to replay this. It was a really good time.

I also had a decently long Sims 4 session, which went chaotically. My main Sim died of a metorite, so she lost her job because ghosts can't work fast food in this game. She's a ghost astronaut now, to get her revenge on the space rocks, so she's fine, as far as being dead goes. I moved another Sim into the house to help pay the bills while that career got up and running, though, and then made all the girls grind their logic skill through game after game of poker to progress in the time limited quest. I'm going to keep going with this tonight, but don't particularly think it'll go smoothly.

I also started a hidden cats game on Switch called Summer Paws, where you spin little diorama islands to find sleeping cats. They are round, cute and good cats, so I'm eager to play more, despite some control weirdness.

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March 18th, 2025

Yesterday, I thought I was having a day long panic attack, but it turned out I was just having normal trouble breathing. I didn't realize that until 3 or 4 in the morning, though, so I only slept for three hours. It is making today challenging, which is too bad, because I had a fun gaming day yesterday! In the name of working on my game completion bingo cards, I tried Marsupilami: Hoobadventure last night and loved it. It's a 2D platformer, and I thought it had a good, satisfying speed, nice controls, and a bright, colorful look that made me happy. I'm too sleepy to articulate anything past that, though! It's bad blogging about a lovely game.

I also did a playthrough in Tekken Advance, clearing Law's arcade mode. I perhaps had not used Law at all since I was unlocking everything in Tekken 3, so I spent most of the playthrough reflecting on that rather than the game. The AI in these portable fighters is so dingbatt-y that it's easy to get distracted and still win.

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March 9th, 2025

I don't do well with time changes, so I'm even sleepier than usual today! Yesterday was good, though. I spent a lot of time cooking, and ran Spirit City: Lofi Sessions all day to keep track of what I was doing. I unlocked my last spirit creature while I was at it, a lovely fairy frog. I checked and only have two Steam achievements left in this, which I'm sure I'll hit just through daily life. This is really useful to manage to-do lists when I get overwhelmed.

Other than that, I just played portable fighting games. I tackled an arcade mode in Guilty Gear X Advance Edition, using Potemkin to get it over with. He's not a bad character, and I've seen him played well by the right players, but I really don't love slow characters in fighting games. Even with this game being easy, I had a bit of trouble. His arcade playthrough is over now, though, and no one else will be quite as bothersome.

I got two more Tekken Advance arcade playthroughs taken care of, too, starting with Nina. She felt really limited to me in this, but I don't know if that's down to this game's limits, or because I didn't really start using her more until Tekken 4 or 5. It was fun, though. She was properly zippy.

I did Paul's playthrough, too, which was almost totally neutral. I had an indifference inspiring time with him!

It's not game stuff at all, but I have some not-Legos from FiveBelow to show off, too. I forget why I wanted to wait until all three of these were done to post. They're the same brand, but I didn't buy them at the same time or anything. Nice armchairs aside, the Spy x Family living room doesn't fit so well with the Strawberry Shortcake cottage or the Hershey's shop. At any rate, though, I finished the living room this morning after doing the other two last month, then promptly broke the Hershey's shop after taking this photo. Oh, well! I'll fix it eventually.

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March 8th, 2025

I'm trying to have a good, productive weekend. Naturally, this means that it's 3pm on Saturday and I'm already wanting to doze off. I do have a lot to type about today, though, so I'm going to make an effort at energy!

Last night, while I was exercise biking, I ended up playing a bit with the roms on my long lost Miyoo Mini+. I left it in a craft bag and then abandoned the craft contained within- it was quite tragic! I'm in such a fighting game mode, though, that I ended up turning on Tekken Advance, the Game Boy Advance version of Tekken 3. I had this back when it came out, and played it a moderate amount. I'm a lot more impressed by it now than I was then, though. Sacrifices had to be made, especially in terms of the roster, but it's pretty wild that they made this work on GBA.

In single player, though, it's pretty easy. I buzzed through four arcade modes last night, starting with Xiaoyu. I was being extremely cheap and spamming her ground kick against the AI, but it still seemed to go quickly.

After that, I ran Jin's arcade mode less cheaply, still having fun. I never used Jin all that much back in normal Tekken 3, so I don't know his moveset so well. This felt reasonably good, though, and was fairly easy, too.

Yoshimitsu was less easy, because I don't really like playing as him all that much and never got any skills with him. I managed to make him do the thing where he twirls around with his sword in the air a bunch of times until the credits rolled, but it's not a performance I was proud of.

My last arcade mode for the night was with King, who I knew I'd have to play as eventually. It wasn't that bad, though! I relied on his throw a little too much, but he wasn't as sluggish as I'd remembered. It was okay!

I did some survival mode while I finished exercising, but after that moved onto Guilty Gear X Advance Edition, the most normal way to play Guilty Gear in 2025. I'd had this for Game Boy Advance, too, but remember playing the Tekken cart a lot more. This, too, is pretty impressive, though! Some of the music is a little questionable, but it looks great and plays smoothly. This one is a bit on the easy side, too, though, which seems strange to me. I intended to mess with survival mode for a few minutes, but made it up to about survival level 80 with Johnny, who I've never really even used that much. If you haven't played Guilty Gear X, that's not as impressive as it seems- it was only about 19 fights. It was still enough to unlock Dizzy and Testament right off the bat, though, so I guess I'm ready to tackle the arcade modes here, too.

Other than hanging out in my fighting game rabbit hole, I used my Legion Go for some much cozier gaming pursuits. I'm trying to use Spirit City: Lofi Sessions to help with my productivity this weekend, so I had it on to unlock some spirits last night. I did pretty well, and might be able to get the last one today, before the DLC comes out later this month.

I played a few minutes of Luna's Fishing Garden before I went to sleep, too. It was really just a few minutes, though, so I spent them finishing off my fishing rod upgrades. It was fine, but uneventful.






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