What Video Game Did I Play Yesterday?

PriPara: Mezaymeyo! Megami no Dress Design (3DS)


August 8th, 2022

Yesterday was a spot busy, since I was on the road a bit, but I played games for a few minutes. Last week, I was really a slug, so it took me clear until Sunday to break 20,000 steps in Pikmin Bloom. I did it, though, and'll be faster this week! (As for a Pikmin Bloom game page, I'll take care of that soon. For now, it'll stay on the old system on the game index.)

I also played PriPara: Mezameyo! Megami no Dress Design for, like, ten minutes, too. It irritates me a little that you can't wear the arcade coords, or outfits, in this game, so I'm making a new outfit for my idol every play session. After I went to this effort, though, I just played one song and went to bed. It was a low effort evening.


August 6th, 2022

I got a much better "screenshot" in PriPara: Mezameyo! Megami no Dress Design, opting to do some coin and level grinding rather than hopping into story mode. I was too hot, tired, and lazy to try to read Japanese, so the easier path easily won out. After a few levels, though, including a kami idol time (kind of a bonus round) after one of them, I unlocked one singular coord part, a cowgirl style top. I did get my idol looking a little closer to how I'd like, too, which is something.

Perhaps with more relevance to this blog, however, I picked Sonic Adventure back up, this time on the PS3 port. I love avoiding PC gaming! For now, I'm trying to catch back up to where I was when the PC version of DX kind of fell apart for me. I had worried this would be tedious, but it was not because this game is weird and super-sparkly, and because the casino level is awesome and I kicked butt at pinball last night.

As far as game pages go, I ended up splitting the PS3 port of Sonic Adventure and the PC version of Sonic Adventure DX into seperate pages, both because they're slightly different games, and for "narrative" reasons. I don't know if that really makes sense, but it seemed like the thing to do.


August 5th, 2022

Last night, with some precious time free of work ahead, I got out my 2DS for a couple of rounds of PriPara in PriPara: Mezameyo! Megami no Dress Design, which won out over the Switch port of PriPara by merit of my seeing my 3DS cartridge case first. As I went through the song list, though, I was thinking about how surprisingly limited it was when it occurred to me that I had never actually finished this game! When I got into playing, I had story chapters to do, and was unlocking hairstyles and eye colors as my idol (or in-game character) rank rose, with piles of coord parts to buy in the Prism Shop (the in-game store), and I was pleased.

I considered starting the whole thing over, but ultimately opted not to, as I don't want to go back to having less customization for my idol and less songs to play as I grind for coins. From what I was looking at last night, the payout rate in this game is super low compared to the item cost, so I don't want to fall back on that front. Plus, it's a pretty fluffy, mindless game. I haven't really lost ground on the story, and even if I had, all the chapters are replayable, so there's no harm done there. I'll keep going from where I am.

What I do need to figure out, though, is how to get better 3DS screenshots. My iPad camera put a nasty yellow sheen on this, so I'll have to try it with my phone's camera next. I've got a couple 26 hour train rides ahead next week, so my 2DS is going to be a trusty companion. Whatever I figure out now will probably not work so gracefully hurtling cross country in coach, but I am interested to see what I can do.

I also got a few more game pages built today! I'll keep plugging away at this as I can.







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