What Video Game Did I Play Yesterday?

Guerrilla War- NES Version (Switch)

October 29th, 2022

Last night, I continued getting my money's worth out of my copy of SNK 40th Anniversary Collection for Switch, going in and finishing the NES version of Guerrilla War. I was way closer to the end than I thought I'd be when I picked it back up, so I buzzed through a couple more levels and the credits rolled. I don't know if this is a common feeling or not, but it's so strange to me in these old SNK games that the bosses feel easier than taking ou the piles of one-hit-and-they're-out enemies in the standard levels.

In the cartridge's museum mode, however, it did say that the infinite continues were a part of the original game and not just a feature added to the collection, to basically make the home version a practice mode for the arcade game. It's not an awful idea, considering it, and I felt powerful clearing an NES run and gun, easy mode enabled or not.

Plus, clearing the console version of Guerrilla War banks me another game purchase, to be made at a later date. I'll probably go back and try the arcade version soon, too, before I tackle the Ikari Warriors trilogy.

With Guerrilla War cleared, I went back to Kandagawa Jet Girls for a little bit and, finally, unlocked some story modes for other characters. I have nothing against the main girls in this game, but I do, sadly, think that literally everyone else in it is more interesting, so I'm happy to have the chatty cutscenes officially become more unhinged. It's exactly what I needed to stay interested in this game.


October 26th, 2022

Yesterday morning, I ended up going home from work early and took the rest of the day off from there, after walking from the parking garages to the office picked my coughing back up again. It sucked.

Somewhat because of that, I didn't really end up doing any sizable amount of missions in Kandagawa Jet Girls- I did two chapters of story mode, replayed the races to get three stars on each of them, and went to bed. Hopefully, I'll be peppier tonight!

While I took my breathing medicine, I had the SNK 40th Anniversary Collection back out and was playing the NES version of Guerrilla War, a Cuban revolution themed arcade run-and-gun that I hadn't played before, but was feeling loopy enough to tackle yesterday. It felt really strange to have the infinite, no-progress lost continues in an NES game, especially since the pacing is deliberate and doable enough that I'm not sure it's totally necessary. Since I've never played this before, I'm not sure if it's a quality of life feature for the modern collection or just how the game is. I felt like I could figure things out and make progress, though, which is a good feeling for me to get in an 8-bit action game. I didn't quite clear this last night, but'll probably go in and finish today.






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