What Video Game Did I Play Yesterday?
Cyberpunk 2077 (PS4)
September 21st, 2022
Yesterday, I played a lot of games, but for mysterious reasons- really, it wasn't even a high caffeine day for me yesterday!- I could only sleep a couple hours last night. I'm doing a quick lunch break post as a result, in case I'm too knocked out to do anything decent tonight.
First off the bat for me last night was Cyberpunk 2077 again, which I don't think I'm going to keep up with for now. I played the first 4-5 hours and don't even think it's bad, really- it just feels kind of lifeless and devoid of joy to me. That's really hard to quantify concretely, and again, I don't think it's a problem with the game! I'll probably go back to it, too. It is just not what I'm looking for at the moment.
With that in mind, I grabbed one of my other widely panned games off of my shelf, Balan Wonderworld. It was, in fact, what I was looking for at the moment. I will write more about this in coming days, so I don't feel bad blowing it off today.
I also played Shock Troopers, a Neo Geo arcade game, on the SNK Arcade Classics Vol 1 disc I've got for my PSP while I waited for updates to download over on my Switch. I'd like to clear this in the next few days. The aiming controls feel slightly clunky to me, but I really like how much personality the sprites have within the stage, and I feel powerful when I am the peppy girl shooting a tank until it explodes. I'll probably say more about this later, too.
September 20th, 2022
I'm doing a quick post before work today. I got Cyberpunk 2077 up and running last night, and played the first couple hours of it with a cinnamon cookie wax melt burning while eating generic Frosted Mini Wheats straight out of the box. It seems fine so far- not a lot more exciting than fine, but I only did prologue and tutorial stuff so far. I even got to see a couple of neat glitches last night, too, where the textures failed to load while approaching signs and billboards. Unfortunately, I couldn't get a good shot of them to share here, but I'll keep trying now that it gave me "Photo Mode."
Overall, though, I was kind of happy that, no matter how they accomplished it, this is a first person game that doesn't make me really motion sick. I've had trouble getting sick from 3D games since the N64, and first person is usually really difficult for me. The Half-Life games don't bother me, and that's about it. This seemed fine so far, though, which is nice.
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